Tutorials – GameFromScratch.com Game Development News, Tutorials and More Fri, 07 Jun 2024 15:24:18 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://gamefromscratch.com/wp-content/uploads/2020/07/GFS-1.png Tutorials – GameFromScratch.com 32 32 Godot TileMap Replaced with TileMapLayers https://gamefromscratch.com/godot-tilemap-replaced-with-tilelayers/ Fri, 07 Jun 2024 14:15:19 +0000 https://gamefromscratch.com/?p=28930 GameFromScratch.com
Godot TileMap Replaced with TileMapLayers

In the move from Godot 3.x to Godot 4.x one of the few regressions was support for 2D tiled maps. Since the 4.0 release however, several features are being reintroduced to bring Godot up to parity with the older versions. In the upcoming release of Godot 4.3 (currently in Beta1) […]

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Choosing Your First Game Engine https://gamefromscratch.com/choosing-your-first-game-engine/ Tue, 28 May 2024 13:26:13 +0000 https://gamefromscratch.com/?p=28900 GameFromScratch.com
Choosing Your First Game Engine

When just starting out in game development, one of the hardest and most immediate decisions you will have to make is “What Game Engine Should I Start With?”. Of course, as the saying goes, you don’t know what you don’t know, making it almost impossible to make such a decision […]

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Godot… But Prettier https://gamefromscratch.com/godot-but-prettier/ Fri, 26 Apr 2024 14:07:03 +0000 https://gamefromscratch.com/?p=28799 GameFromScratch.com
Godot… But Prettier

There is no question that the Godot game engine has come a long way in a relatively short period of time. You can actually trace the evolution of the Godot game engine from prelease to today here. One area Godot has often trailed the competition though is in aesthetics. In […]

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Godot 4.x 3D Tutorial: Lighting, Shadows and Global Illumination https://gamefromscratch.com/godot-4-x-3d-tutorial-lighting-shadows-and-global-illumination/ Thu, 04 Apr 2024 13:26:41 +0000 https://gamefromscratch.com/?p=28715 GameFromScratch.com
Godot 4.x 3D Tutorial: Lighting, Shadows and Global Illumination

This is a casual, slightly unstructured tutorial covering the task of lighting in the Godot 4.x (Godot 4.2 specifically in this example) game engine. We cover topics including lighting and shadows, world environment, emissive textures, global illumination and more. The tutorial is video only and uses assets from the GameMasters […]

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Blender Controls in Godot 4.2 https://gamefromscratch.com/blender-controls-in-godot-4-2/ Thu, 04 Jan 2024 14:49:01 +0000 https://gamefromscratch.com/?p=28373 GameFromScratch.com
Blender Controls in Godot 4.2

One of the most exciting new features in the recent Godot 4.2 game engine release was the addition of Blender style transformation hotkeys. You need to configure this feature yourself, but the video below shows you step by step how to do so. At first glance the Blender hotkeys may […]

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C# Development with Godot and Visual Studio Code Tutorial https://gamefromscratch.com/c-development-with-godot-and-visual-studio-code-tutorial/ Mon, 11 Sep 2023 17:14:38 +0000 https://gamefromscratch.com/?p=27855 GameFromScratch.com
C# Development with Godot and Visual Studio Code Tutorial

This is a quick tutorial to get you up and running with the C# programming language in the Godot Game Engine using Visual Studio Code and the newly released C# Dev Kit. STEPS Install Visual Studio Code (available here) Install Godot Engine – .NET version (available here) Create a project […]

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Move From Unity to Godot Engine in Seconds https://gamefromscratch.com/move-from-unity-to-godot-engine-in-seconds/ Thu, 25 May 2023 16:51:52 +0000 https://gamefromscratch.com/?p=27568 GameFromScratch.com
Move From Unity to Godot Engine in Seconds

Today we are going to look at how easy it is to move assets from the Unity game engine to Godot in just a few seconds. We recently did a video showcasing how easy it is to move from Unreal Engine to the Unity engine using the excellent Unreal Engine […]

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Doubling Unreal Engine Performance on M1/M2 Mac https://gamefromscratch.com/doubling-unreal-engine-performance-on-m1-m2-mac/ Tue, 28 Feb 2023 15:41:13 +0000 https://gamefromscratch.com/?p=27269 GameFromScratch.com
Doubling Unreal Engine Performance on M1/M2 Mac

The Apple M1 (and later M2) chips were a big step forward in performance on MacOS. Here on GameFromScratch we have covered game development on an M1 powered Mac (Unity, Unreal, Blender and Godot) as well as covering some of the downsides of Mac Game Development as well. We also […]

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Exporting from Unreal Engine to Godot, Unity or Blender https://gamefromscratch.com/exporting-from-unreal-engine-to-godot-unity-or-blender/ Tue, 21 Feb 2023 18:26:03 +0000 https://gamefromscratch.com/?p=27248 GameFromScratch.com
Exporting from Unreal Engine to Godot, Unity or Blender

Perhaps you are coveting recent Unreal Engine Humble Bundles or have been hoarding the free monthly assets, today we will show you how to export from Unreal Engine 5.1 to the Unity or Godot game engines, or even to Blender. There are multiple ways to export from Unreal Engine to […]

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FBX In Godot 4 https://gamefromscratch.com/fbx-in-godot-4/ Thu, 03 Nov 2022 15:23:34 +0000 https://gamefromscratch.com/?p=26891 GameFromScratch.com
FBX In Godot 4

Love it or hate it, the FBX interchange format is an important one in the world of game developer, so today we look at the process of using FBX in the Godot 4 game engine. In Godot 3, FBX support is built-in but lacklustre. In Godot 4 we need to […]

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